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Home / Tips and Tricks / Microsoft Unveils Mesh Platform for Collaborative HoloLens Apps, Previews Pokemon GO Proof of Concept «Next Reality

Microsoft Unveils Mesh Platform for Collaborative HoloLens Apps, Previews Pokemon GO Proof of Concept «Next Reality



The COVID-19 pandemic has increased the demand for virtual and remote collaboration, and Microsoft has a solution that could act as a catalyst for more such augmented and virtual reality apps in the near future.

During the keynote for the company’s Ignite virtual event on Tuesday, Microsoft CEO Satya Nadella and technical colleague Alex Kipman unveiled Microsoft Mesh, a mixed reality platform that leverages the Azure cloud platform to enable shared collaboration experiences between external participants. through HoloLens 2 and other devices.

When it actually arrives in the coming months, Mesh will provide developers with tools for building avatars, session management, spatial rendering, participant sync, and live volumetric video (or holoportation) for collaboration apps.

One of Mesh̵

7;s first experiences is a preview app for HoloLens and a new version of AltspaceVR for virtual meetings. Developers interested in joining early can sign up for updates through the Mesh webpage.

Image by Microsoft / YouTube

“This was the mixed reality dream, the idea from the very beginning,” Kipman said in a statement. “You can really feel like you’re in the same place with someone sharing content, or you can teleport from different mixed reality devices and be with people even when you’re not physically together.”

In addition, Microsoft gave its audience a taste of future proof of concepts that push the boundaries of gaming and media. This included a performance by John Hanke, CEO of Niantic, to announce a partnership between the two companies and share a proof of concept of Pokemon GO for HoloLens.

Image via Microsoft

In one example, Hanke interacted with a wrist-anchored virtual display to release Pikachu into the physical environment, greet the character, and feed him a berry. Hanke’s segment ended with a tease of how players can fight each other with virtual pocket monsters via HoloLens.

“For our part, we are committed to leveraging and expanding our platform to build real-world AR experiences for as many devices as possible and reach a diverse group of players regardless of their physical location. build with others who share a common vision of how technology can facilitate a deeper social connection and instill a sense of adventure in the real world, ”Hanke said in a blog post.


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