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Nobody knew that 3D Touch existed and now it is dead



The new iPhone XR from Apple does not contain a 3D Touch. App developers have not used 3D Touch, but now they will not use it . Apple will have to design the iPhone operating system to not rely so much on 3D Touch.

Of course, the new iPhone XS and iPhone XS Max still have 3D Touch. But it would not surprise us if it disappears from future iPhones. App developers can no longer rely on it.

Update, September 201

9 : A year later, none of the new iPhones from Apple have 3D Touch. With this hardware left out of the iPhone 11, iPhone 11 Pro and iPhone 11 Pro Max, 3D Touch is dead. You can of course still use it if you have an older iPhone with 3D Touch.

"Haptic Touch" replaces 3D Touch on the iPhone XR

The new iPhone XR has "Haptic Touch" instead of 3D Touch. Phil Schiller from Apple quickly explained the new feature during Apple's presentation and said about the camera icon on the lock screen: "You just press it, you feel a tap and you are taken directly to the camera [app]." [19659002] As Apple points out, this is similar to the force of the TouchBook trackpad in the MacBook Pro – you press and feel a haptic reaction – just like when using 3D Touch or pressing the Home button. an iPhone.

But wait, wait a minute: that is not at all like 3D Touch, as far as we can see, Apple only adds haptic feedback to the usual long-press action that has been used forever on iPhones. no matter how hard you press. It's just long presses with haptic feedback.

RELATED: Everything you need to know about the new iPhone XS, XS Max and XR

Wait, what was 3D Touch ?

Not familiar with 3D Touch? We are Not surprised. Although many people knew that 3D Touch existed, we don't think the vast majority of iPhone users know how 3D Touch works and when to use it.

3D Touch is part of the iPhone 6S, iPhone 6S Plus, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS and iPhone XS Max – but not the iPhone XR. It adds pressure sensitivity to the entire screen. In addition to tapping and long-term printing, you can press part of the screen with more force to perform extra actions.

There are also different degrees of pressure sensitivity. A drawing app can use how hard you press your finger to determine how thick the lines you draw are. A game can perform various actions, depending on the amount of pressure you exert. Even in Safari you can press hard on a link to open a pop-up preview or press even harder to start it in full screen.

This technology uses a layer of sensors mounted on the telephone display. When you press, they measure small changes in the distance between the glass on your screen and the backlight. In other words, when you press hard, the glass bends just a little, and your phone can measure it.

Most 3D Touch functionality works great as long as Long Press

The functionality of 3D Touch is all hidden. You never know if anything supports 3D Touch until you try to press it hard and see what happens. And if you try to press hard, you might open a long-press menu instead.

Apple has implemented 3D Touch in the entire operating system in bizarre ways. For example, you can press hard on the & # 39; x & # 39; in the message center to press the & # 39; Delete all notifications & # 39; to open. This can easily appear if you hold down the button for a long time, but not.

3D Touch is also used to access additional options in the control center. For example, press the music control section hard and you will see options for choosing your audio output device. Press the flashlight button hard and you can select different flash light intensities. Again, this could all happen if you press one of these icons for a long time – and that's how the iPhone XR will work. So what's the disadvantage?

RELATED: The best hidden iPhone 3D Touch Tips you may not know about

3D Touch & # 39; s pressure sensitivity was weird and weird

When combined with multiple levels of pressure sensitivity or mixed with individual long-press actions, 3D Touch just became furious and weird.

For example, you can press an app icon on the home screen to view "quick actions" or hold down the button to move app icons. Some apps don't have quick promotions, so nothing happens if you press their icons hard. Sometimes you don't press hard enough and you start moving app icons. Sometimes you push too hard if you only want to move apps.

For a company that was once famous for using a simple mouse with one button, those are many different ways to communicate with a touch screen.

That preview function used in Safari and other apps is also weird. You can hold down a link for options, press a bit hard to see a pop-up preview ("peep"), or press even harder to see a full screen preview ("pop") . It is easy to mess up and not press hard enough or a little too hard, depending on what you are trying to do.

App developers have not used 3D Touch

This is the most important thing: most app developers have not used 3D Touch. Oh sure, now many apps have added quick promotions, so you can press their icons on the home screen and access options.

But that is just a small piece of 3D Touch. Most apps do not use 3D Touch much in the app itself. Even if they do, it's a challenge for users to discover what 3D Touch can be used for, especially since most apps don't use it. iPhone users have to experiment and usually nothing happens. So they stop experimenting.

Apple released the iPhone 6S with 3D Touch in 2015, so app developers have had three years to take advantage of this feature. They didn't take the bait.

The iPhone XR does not support 3D Touch and can be the best-selling thanks to the lower price. App developers don't need a feature that all those iPhone users can't use. They have to design apps with normal long presses in mind instead of relying on 3D Touch for functions. 3D Touch may still be used in art applications for pressure-sensitive drawing. But it won't change the way someone uses an app.

It's not a big loss

We loved the idea of ​​3D Touch when it was first released. Adding a new way of interacting with your phone sounded great. Hard-press can be used for all kinds of things, especially in mobile games or drawing programs. App developers can do a lot with it.

But let's be honest three years later: 3D Touch is weird and hard to discover. Most iPhone users don't use it regularly if they know it exists. Most actions that require 3D Touch may simply require a simple long-press instead. App developers did not jump on board.

Although the lack of 3D Touch in the iPhone XR feels like a loss, we don't lose a feature that most people have really used.

In fact, this is probably good news: Apple will be forced to redesign all these weird 3D Touch actions into simple long prints that are easier for average people to discover and understand.

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