Higher-quality 3D content and next-generation AR experiences take up more computing power than most modern AR headsets and mobile devices can handle. But Nvidia is introducing a new cloud-based solution to address that need that will stream AR content to modern devices.
During a keynote presentation at the Los Angeles Convention Center delivered as an introduction to Mobile World Congress in Los Angeles, Nvidia CEO Jensen Huang unveiled the new AR software from his company.
The CloudXR SDK makes it possible for app developers to run high-resolution 3D content on mobile devices, AR headsets and smartglasses that would otherwise require desktop computing power.
The platform allows devices with mobile processors to send head pose and other positioning data to Nvidia servers, where CloudXR displays the 3D content for display in the user's real world and returns it to the application on the device.
To demonstrate the capabilities of CloudXR, Huang and his team showed a detailed 3D replica of a prototype McLaren Senna sports car – which "sells" for nearly $ 1 million in augmented reality using a smartphone and Verizon's 5G network.
The experience was delivered via an app developed with the CloudXR SDK with 3D content built via Autodesk VRED 3D design software and streamed via a virtual machine hosted on a Nvidia Quadro RTX 8000 server.
On average tech consumers, the name Nvidia bears an association with its graphics chips for PC's # 39; s and mobile devices, a reputation that seems to boost the company's newer opportunities as a solution for running AR hardware. Currently, the Tegra processor is cracking the spatial computer content for the Magic Leap One.
And the company has also begun to expand to other parts of AR's hardware ecosystem. Over the past two years, Nvidia researchers have published reports documenting their innovations in the field of near-eye displays and dynamic focus eye-tracking systems.
But it is really the software that helps developers use the hardware. Nvidia has already introduced its Drive AR platform to enable car and accessory markers to build augmented reality apps for automotive AR displays.
With CloudXR, Nvidia is extending its reach to the devices that will deliver AR experiences in the short term. So although AR headsets such as HoloLens 2 and Magic Leap One are powerful in themselves, they are still limited by mobile processors. Microsoft solves this through its own Azure cloud service, but NVIDIA offers another option outside of the Microsoft ecosystem.
In addition, the regular AR apps are the province of iPhones, iPads and Android devices. CloudXR gives developers the opportunity to move beyond the mobile AR weight class instead of later when more powerful and portable AR devices are the norm.
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