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Oculus Launches New Avatars And They Actually Have Legs – Review Geek



A photo from the new avatar editor.
Oculus / The Verge

Oculus is rolling out a major avatars redesign with plenty of customization options, new expressive moves, and legs for the first time. The new avatars are already appearing in select Quest VR games, such as PokerStarsVR, TopGolf with Pro Putt, and Epic roller coasters, with support for Synth Riders coming later this year.

The Oculus Avatars feature was first launched in 201

6. Minor updates have added new styles and more expressive facial features to the avatars, but this is the first time they’ve had a serious redesign. It’s also the first time avatars have legs, although games still show the avatars as floating torsos (for now).

Interestingly, the new avatar editor obviates the genders and pre-made avatars and instead focuses on a wealth of customization options. You can blow through the new editor to put together a quick avatar, or dive into wrinkles, makeup, and face shape settings to build the perfect representation of yourself or your virtual persona.

The new avatars build on a number of Facebook projects, such as the upcoming Horizon experience and the now-defunct Facebook Spaces. Eventually Oculus avatars will be integrated with Facebook services, including Messages and Spaces.

Before the end of the year, Oculus will open the new avatars SDK for developers to post their own games. Avatars will also integrate with Facebook Horizon, an open world where you can socialize and play games with other VR users.

The new avatar editor should be rolling out to all Quest and Rift headsets in the coming days. To create a new avatar, press the Profile button while using your Oculus Quest or Quest 2 headset. If you’re using the Oculus Rift, place it on your head and look down, you should see the new avatar editor in the row of navigation buttons.

Source: Oculus via The Verge




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