The first headset to be used on the Qualcomm Snapdragon XR2 chipset from an original equipment manufacturer is official.
On Monday at the Photonics West conference in San Francisco, Lynx unveiled the Lynx Mixed Reality Headset. The headset is a $ 1500 AR / VR transit that is portable with two 1600 x 1600 pixel screens and a 90-degree field of view, resulting in 18 pixels per degree, and a four-fold catadioptric freeform prism that serves as the optical motor.
According to the device's specification sheet, it comes with six cameras & two (two blacks) white cameras for positional tracking, two IR sensors for eye tracking, two cameras with visible light for capturing RGB images and a series of sensors – namely accelerometer, gyroscope and magnetometer – to to serve as an inertial measurement unit for position orientation. On the audio side, the headset contains two stereo speakers, with a two-channel microphone array for audio input.
In terms of tracking, the headset is capable of six degrees of freedom positioning through simultaneous localization and mapping. It supports gesture recognition with two hands and eye-tracking with low latency.
In addition to the XR2 processor, the Lynx Mixed Reality Headset has 6 GB of memory and 128 GB of storage, with sufficient battery power to work for two hours of active use. For connectivity, the headset supports Wi-Fi 6 (802.11ax), Bluetooth 5.0 and USB Type-C.
The headset is available for pre-order for $ 1499 with a deposit of $ 150 via the Lynx website. The company expects to start executing orders by mid-2020.
Although Lynx did not reveal what kind of content his headset would have available, Qualcomm gave some context of what Snapdragon XR2 devices can do. With the original Snapdragon XR1 at the high level of wearables, namely smart glasses such as Google Glass Enterprise Edition 2 and Vuzix M4000, XR2 delivers the premium level of next-generation devices. During a briefing prior to the launch of the XR2, representatives of Qualcomm emphasized the category of "real mixed reality" – Qualcomm jargon for pass-through AR via VR headsets.
Among the real-world applications prepared for XR2 devices is Spatial, the leading AR video conferencing platform that shared the stage with Qualcomm for the launch of the Snapdragon XR2. Given platform-independent compatibility, Lynx Mixed Reality headset users can expect to participate in AR collaboration sessions alongside HoloLens 2, Magic Leap 1, mobile and desktop users, both on-site and remote.
These promises sound great in theory, but the implementation of these technologies is a very different animal in practice. Until we see how the Lynx Mixed Reality Headset works in practice, we keep our expectations under control. But based on the specifications, Lynx can be an affordable way for companies and consumers to gain access to spatial computing through a stand-alone headset.